@startuml
sprite $pied_piper [48x48/16] {
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}


!define FA_PIED_PIPER(_alias) ENTITY(rectangle,black,pied_piper,_alias,FA PIED_PIPER)
!define FA_PIED_PIPER(_alias, _label) ENTITY(rectangle,black,pied_piper,_label, _alias,FA PIED_PIPER)
!define FA_PIED_PIPER(_alias, _label, _shape) ENTITY(_shape,black,pied_piper,_label, _alias,FA PIED_PIPER)
!define FA_PIED_PIPER(_alias, _label, _shape, _color) ENTITY(_shape,_color,pied_piper,_label, _alias,FA PIED_PIPER)
skinparam folderBackgroundColor<<FA PIED_PIPER>> White
@enduml